
package com.idealighter.game.chat.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ResMsg;
import com.idealighter.game.message.ModuleMsgIdConstant;
import com.idealighter.game.message.core.ResMessage;

import lombok.Data;

/**
 * 桌子聊天消息结果.
 */
@ResMsg(ModuleMsgIdConstant.Chat.TABLE_CHAT)
@Data
public class ResTableChatMsg implements ResMessage {
  @Protobuf(order = 1)
  private int id = ModuleMsgIdConstant.Chat.TABLE_CHAT;
  // 内容
  @Protobuf(order = 2)
  private String content;
  // 聊天的玩家
  @Protobuf(order = 3)
  private String playerName;
}
